Collaborative Remote Training in VR

Practice different soft skills with other students or colleagues in the same virtual room as you.

Effective soft skills are critical in many roles. Whether communicating with colleagues, leading a team, selling to a client, or looking for investment, a high level of communication skills can make the difference between success and failure.

Practice skills in realistic VR environments and gain valuable feedback from each other, regardless of geographical distance.

Group remote training in a VR meeting room

Practice presentations in a VirtualSpeech virtual meeting room. Join multiple learners in the room, who can provide real-time feedback on your performance.

How does remote VR training work?

Collaborative remote training immerses all learners in the same virtual environment. They can all hear each other, see each other's avatars and watch each other's presentations from within their VR headset.

Here's an overview of how it works:

  • Learners start the VirtualSpeech app and enter one of the virtual training environments. Here, they enter a meeting ID and enter into a live training session with their colleagues, each represented by an avatar with their name above their heads.
  • All learners can hear each other and the avatar will move as people move their head in the VR headset
  • One of the participants will be running the session (the admin), and it is them who decides which scenarios to practice in and can teleport attendees accordingly. For example, it could be a boardroom, lecture hall, a press conference or a job interview.
  • Once a scenario is chosen, each learner takes it in turns to practice their presentation, pitch or speech. For example, each learner might be the speaker for 5 minutes at a press conference, with the other learners in the audience represented as avatars watching, listening and asking questions.
  • At the end of each speech, the other attendees to the training session can give feedback on each other's performance or ask questions, depending on the scenario. They also have the option of filling out a feedback survey for their peer, which can be saved and referred back to later.
  • Learners can then swap positions within VR, so they become the person answering questions at a press conference, for example, and the previous presenter becomes a journalist in the audience.
1-on-1 training for an upcoming radio interview

1-on-1 VR training for an upcoming radio interview. The trainer or colleague leading the session is represented by the avatar shown, and asks questions to the learner to practice their responses.

What features are available in remote VR training?

  • Load presentation slides into the virtual room - each learner can load their own slides into the session and select for them to be shown to the other learners when they are speaking
  • Group feedback on learner performance - receive real-time audio feedback as if colleagues were in the same room as you, as well as quantitative feedback through surveys
  • Communication between all learners - like talking on Skype or Zoom, all participants can hear each other speaking in real-time
  • Record audio of each session - record the training session for admin and learners to listen back to after the session has finished
  • Variety of VR rooms available for group practice, including a meeting room, press conference, lecture hall and radio interview scenario
  • Instant AI-powered speech analytics are available to quantify feedback on aspects of a speech or pitch, including the use of hesitation words, volume, tone, etc.
A learner delivering a press release in a VR conference room

In-app screenshot of a learner delivering a press release in a VR conference room. There are 4 other learners in the session, who are represented as journalists in the audience, amongst other computer-controlled avatars. All learners can ask questions after the press release to provide the most realistic experience possible.

Why practice in VR?

VR gives you the opportunity to practice soft skills in a realistic way, and now with other learners in the same virtual room as you, you can practice and receive feedback from a real audience too! Our high quality environments immersive you in the scenario, giving the impression that you are actually in the room, without the cost or time taken to travel to face-to-face training.

VirtualSpeech VR training can be accessed from anywhere in the world, ensuring you receive the same high quality training regardless of where you are located. One learner can be in Singapore, the other in Madrid, and a third in the UK and they can all interact in the same VR training session.

Example Use Case 1: Student Group Project

Universities can use this tool for student group projects, where groups of 4-6 students meet in the virtual room and practice a presentation, interview, pitch, or other communication skill.

Each student practices one at a time and the other students listen from within their headsets, at home, in the library, elsewhere on campus, or even away on vacation! Students then provide feedback on each other's performance, which can be collated and sent to the professor or admin to record.

Students and the professor can ask questions during or after the presentation, and provide real-time feedback to enable the most effective, realistic practice possible.

VR Lecture Hall used by students to practice giving a speech

Lecture Hall used by students in VR to practice giving a speech in a large auditorium. Other students can be in the audience, watching and listening to the student practicing.

Example Use Case 2: Employee Training

Companies can use our remote training tool with internal and external trainers. For example, a small group of between 4-8 employees can meet in the same virtual room, from different locations around the world.

Here they can learn core techniques from trainers and then practice sales pitches, presentations, leadership communication, media training and other skills together. The learner can receive instant feedback and grading on their performance from their colleagues and trainer, and this data can be sent to the admin or LMS for reference.

Employees can join group training sessions in VR from anywhere in the world, saving time and cost on traveling and accommodation, and increasing learning efficiency by learning through experience and having an immediate feedback loop. Once the live session has finished, learners can continue practicing and building their skills in the app for up to 12 months.

Interested in a demo?

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